Lowpoly

My entry for the "GameArtisans Mini3D: 1 out of 6" challenge. I collaborated with my friend Sueann Williams (www.holge.net). She did the concept, I did the model and texture. 1190 triangles. 512x512 diffuse.

Fat Pirate man

A british colonial style explorer. One of the first lowpoly models I did. 1600 tris and a 512x512 texture map with alphas.

Zombies made for the Tall Chair Inc iPhone game "Cowboys vs Zombies". Each is 800 tris and uses a 512x512 map.

"Couch Potato" - A boss monster for an unannounced web game by Tall Chair Inc. 1500 tris, 256x256 hand painted texture map. About 7 hours of work, not including time spent on concept art.

Description

This is a collection of different lowpoly assets and characters I’ve made. The specs are intended for handheld consoles like the iPhone and Nintendo DS and as such I’m constrained to just a few 100 or 1000 polygons and very small texture maps that only show color. No spec or bump or any of that fancy stuff.

Type
3D Modeling, Texturing, Lowpoly, Game Art,